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Lead Engine Systems Engineer

Tencent America
Full-time
On-site
Irvine, California, United States
$122,400 - $255,600 USD yearly
Robotics

Responsibilities:

LightSpeed LA is seeking a talented Lead Engine Systems Engineer to join our teams in sunny Irvine California. The ideal candidate will have a strong passion for games and enable content creators to deliver the most polished experience for our players. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.

General:

  • Work with and lead a core technology engineering team to develop key engine systems and focus on performance and optimization

  • Work with design and production and engineering leadership to manage schedules and backlog

  • Implement, debug and optimize engine systems in C/C++ and other languages

  • Help establish budgets for engine systems and pipeline tools to validate them

  • Author lean, high-performance, maintainable code

  • Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio

Leadership and Management:

  • Provide technical leadership across multiple engine systems and features

  • Mentor, develop, and learn from engineering colleagues

  • Be a leadership resource for engineers across the entire engine team

  • Help build and maintain an open and energetic team culture

  • Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development

  • Participate in the recruitment and onboarding of new team members, ensuring a highly skilled team that aligns with project requirements

  • Facilitate team-building activities to promote a positive and collaborative working environment

  • Refactor existing systems and tools to handle large worlds with dynamic content

  • Utilize profiling tools to identify CPU and GPU performance issues

  • Evolve iteratively existing systems into state of the art solutions

Requirements:

  • A passion and enthusiasm for playing and developing exceptional games.

  • Experience bringing multiple large-scale game titles to completion on PC and consoles

  • 7+ years of professional game programming experience

  • At least 1 shipped/published AAA title

  • Experience using profiling tools to identify CPU performance issues

  • Excellent understanding of PC and console hardware bottlenecks and optimization strategies

  • Experience with game console hardware

  • Deep understanding of multithreaded programming

  • Experience managing direct reports

  • Experience performing in a senior or principal software engineering role or equivalent

  • Ability to collaborate with other engineers, designers, artists and other game developers

  • Ability to work well in a fluid, changing environment as creative challenges evolve

  • Deep knowledge of engine systems involving physics, streaming, audio and other engine systems

  • Expert in C++, debugging, and 3D mathematics

  • Enjoy working closely with creative and technical team members

  • Value lean, simple, efficient, well-tested code

  • Strong written and verbal communication skills

Preferred:

  • Experience working either AAA proprietary engines or third party engines like Unreal and Unity

  • Understanding of game asset pipelines


 

Location State(s)

California


 

The base pay range for this position in the state(s) above is $122,400 to $255,600 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered.